World of Battles. Патч 0.9.12.
New Features and Content
- New 3D sounds - switch it on and enjoy cool atmospheric battle sounds!
- Network configuration detection - game client automatically detects possible network configuration-dependent problems that may occur during play. It will also show a type of player's router in the Lobby.
- Network configuration compatibility check - server will automatically kick a player from a battlefield room if he or she creates difficulties for other players in this room (making them unable to host) due to incompatible network configurations (NAT types, firewall etc.).
- You may now buyout a temporary unit to make it a regular one (with no time limitation) when it's expired.
- At last the number of battles won in a quest is saved every time you end the battle.
- For winning a quest battle you'll sometimes receive more valuable items than you could get before but these items generally have limited durability and can serve you only for limited amount of battles.
- You may now create battlefields on Lif Shadal Mountain map.
- Taking all your propositions related to elite units into consideration we've made a number of tweaks which make these new units more balanced (please see "Balance Tweaks" section below for details). Therefore it's time to release non-temporary version of these units for you to purchase in our units shop for gems. Also you may buyout temporary units you already have (see this feature above).
- If you don't have enough gold to buy a unit or item you may pay in gems now - the choice is yours.
- You may now purchase gems using an SMS, Audiotel or Internet+ payment systems on our website. Please note that these options are available only in France for now.
- Running ability is fixed, now it acts as following:
Level 1 - 125% of movement speed during 15 seconds, cooldown - 45 sec.
Level 2 - 125% of movement speed during 20 seconds, cooldown - 45 sec.
Level 3 - 130% of movement speed during 20 seconds, cooldown - 40 sec.
- Assault ability is fixed. Now it gives 10%/12%/15% power reduction depending on the level of ability.
- Dwarven Heavy Cavalry unit's basic Movement increased from 25 to 27.
- Light Pikemen unit's AP increased by 30% because of Assault ability.
- All light units' AP is increased by 5% because of Running ability.
- Maximum damage bonus for Pierce ability is reduced from 4/point to 3.5/point.
Elite units balancing:
- Demolition Team. Now it's 5 seconds between detonation and explosion (instead of 3). Damage percentage is reduced depending on a distance from epicenter. Now only a unit deeply intersecting with the Demolition Team receives 100% of explosion damage. Demolition Team has no "Cohort" formation ability anymore.
- Holy Knights. Inspiration aura radius is slightly reduced.
- Berserkers. Berserker ability doesn't give any bonus if an enemy unit attacks from back.
Fixing and Tuning
- A bug caused units not to respawn sometimes in Deathmatch mode is fixed.
- A crash occurred on Main Screen after login on some computers is fixed.
- A bug caused a rank filter to be stuck on a single level without any possibility to change it is fixed.
- A bug preventing AP to be changed in header after army modification is fixed.
- Subscribed players are now marked with a subscription sign in the Lobby.
- Dozens on minor UI and Army Management bugs are fixed.
Коротко и по-русски.
Патч решил мою проблему и игра успешно заработала без той назойливой ошибки. Переводить всё на русский мне лень, тем боле, что патч далеко не последний. Коротко, патч исправляет множество ошибок, делает игру удобнее в техническом плане, и, естественно, перекраивает баланс игры, причём в значительной степени.
|Автор: Голыгин Е.А. с использованием клиента игры
|дата публикации: 09.10.2009
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